WebGL - Material Editor
WebGL - Material Editor

I found myself asking, "Why not try WebGL?" This curiosity sparked my interest in exploring the powerful possibilities of this technology.

I wanted to see how I could leverage WebGL to create engaging visual experiences in a 3D environment.

With this goal in mind, I developed a Material Editor that simulates a 3D program.

This tool provides an intuitive interface where users can interact with materials in a dynamic way.

The Material Editor allows users to edit materials by adjusting various properties such as color, texture, and other settings.

This flexibility enables users to experiment and create unique looks for their 3D objects, enhancing their overall experience with WebGL.